Because of it level design, most of the stages are bad or mediocre, among the most prominent are:.Most puzzles are tedious, such as Mad Matrix's Hero and Neutral missions, which consist mainly of changing the colors of panels so that they have only one color, while waiting for platforms to move slowly to follow.It should be noted that Central City, aside from being maze-like, is the only stage in the entire game without a Goal Ring, so you're forced to do hero or dark missions.Helpers give you almost no clues as to where the enemies are likely to be or where exactly you should go. Navigating in the levels with missions like "Defeat/kill all enemies" or another missions where you have to look for something can be confusing and tedious, especially in The Doom, Lost Impact and Central City, where, because of the labyrinthine forms of these levels with many sections that really have absolutely nothing or unimportant things and the fact that there are too many paths, make these levels tedious mazes.The level design ranges from boring and ugly (most of the levels) to huge, confusing, and maze-like (the only three stages that are maze-like are the Doom, Central City, and Lost Impact), with many poorly designed waiting sections and puzzles that overshadow speed making levels more tedious and these parts make it difficult to get A-rank, the levels are also long and huge, which makes missions difficult where you have to eliminate enemies and some levels take more than 4 minutes to complete, like Digital Circuit, Cosmic Fall, Mad Matrix and any level that is shaped like a maze (Central City, Lost Impact and The Doom).Some examples include Colt M1911A1 (from the intro and some of the promotional artworks but it was not featured in the game), USP and SG550. Some of the weapons are 1-to-1 interpretations from real life.Again, due to the Last Story, it is not canon. Also, in one of the Dark endings, Shadow allegedly kills Sonic.However, due to the Last Story, neither of those endings are canon. In both Neutral endings, Shadow kills Dr.One of the hero endings depicts Shadow at his most angstiest, with it implied that Shadow might kill himself.In the game's opening cutscene, Maria, a young girl who is Shadow's only friend, is literally shot.The moments in said story are also way too dark for Sonic standards:.
![shadow the hedgehog chaos control glitch shadow the hedgehog chaos control glitch](http://vignette2.wikia.nocookie.net/ssb/images/e/e7/Shadow_(assist_trophy).png)
![shadow the hedgehog chaos control glitch shadow the hedgehog chaos control glitch](http://guidesmedia.ign.com/guides/734824/images/001.jpg)
![shadow the hedgehog chaos control glitch shadow the hedgehog chaos control glitch](https://t00.deviantart.net/11H7X6yKT4hN_tFP5j9JatlPuCg=/fit-in/700x350/filters:fixed_height(100,100):origin()/pre00/1bc6/th/pre/i/2018/044/0/4/shadow_the_hedgehog_by_psychic_monkey009-dc32ddp.jpg)
It's worth mentioning that the game was meant to be even darker, aiming for a T rating.This has led to it becoming a butt of jokes whenever someone or something in the game intentionally tries very hard to be edgy. It can take itself way too seriously, as an awkward attempt at trying to be darker and edgier due to its usage of guns and swearing (mostly excessive use of "damn"), which backfired due to the game being toned down for an E10+ rating shortly after its implementation, despite originally aiming for a T rating.
#SHADOW THE HEDGEHOG CHAOS CONTROL GLITCH SERIES#
Many series known for being cartoony can succeed in having proper darker or more proper serious games, like the Mega Man X or Zero series, Jak II, Majora's Mask, Twilight Princess, Pokemon Black & White and their sequels, Black 2 & White 2, Mario & Luigi: Partners in Time, WarioWare: Get it Together! and many others, but this game failed at that.